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11/2020

Software: Houdini, Maya, Substance Painter, Redshift

I had just studied the basics of Houdini and worked on this project to see how I could make Houdini part of my personal work pipeline. In this project I used Houdini to auto uv and uv layout most of the assets. This chopped down my work time by a tonne and gave me the option to make changes to my assets on the fly without having to worry about redoing uv work. Overall I learnt a lot about how to work in Houdini and how data flows through it through this project. 

Wallpaper art by Vincent Tucson