Software: Zbrush, Maya, Redshift
I'd always strayed from organic models and sculpting since it was a weak point of mine, so I spent a bit of time trying to study the basics of Zbrush. I also recently had studied human anatomy for my own person 2d hobbies so luckily forms of muscles and the shapes of the human body were still fresh in my head.
PS: The legs do exist. I just forgot I'd be putting a cloth around his waist.